Showing posts with label logo. Show all posts
Showing posts with label logo. Show all posts

Thursday, September 26, 2013

Jimmy Freckles, the Asteroid Boy--Character Design meme


Line art: drawn and inked in my trusty dusty sketchbook, scanned into Photoshop, cleaned up and detailed.
 
Background turned into a layer and turned to Multiply.  Created another layer and placed underneath to add color.  Created the title in Illustrator and copied/pasted into Photoshop.

Thursday, June 21, 2012

Community Passages Logo Part Deux


As it turns out, I won the company logo contest (WooHoo!).  My unit director decided to go in a different direction than my previous entry and showed me an example of what he had in mind.  I came up with these logos next and apparently I'd nailed his idea.
The top part represents a path, just a simplified abstract icon.  I created a couple dozen different shapes along the same lines and these two captured the correct "path" feel I'd wanted. :)
Adobe Illustrator CS2

Tuesday, February 7, 2012

Community Passages Logo Concept

The company I work for, Community Passages, is a subsidiary of Resources for Human Development.  Community Passages provides assistance to mentally and physically challenged individuals.  The big wigs decided to host a competition for Community Passages employees to create a company logo.  Obviously a challenge right up my alley, I designed this logo:  
The C and P initials make up the outer heart shape;
The heart stands for the heart we have for our special needs individuals we work with, and also our heart for making "passages" for them into their communities;
One side of the middle "split" represents our individuals; the other side the community;
The clasped hands represent integration between our individuals and community;
The hands and opposing colors crossing over the middle represent crossing over barriers of separation between our individuals and community;
The orange and purple are color compliments, both of which are generally considered "passionate" colors.
While a little too small to be seen in the logo, in the hands I attempted to add some extra dimension, creating little spaces in between shapes to make an illusion of some shapes in front/back of others.  I've done this in other illustrations like the Armor of God and Kitty Cop, trying to get something more 3D from flat 2D line art.

I used my phone cam to take a photo of my wife's and my hand clasped for reference.  I had to enlarge her hand since it's a good bit smaller than mine. ;)

I could probably execute my ideas behind this logo a hundred different ways (alright, maybe at least a dozen or two).  I'll simplify the hands at some point to allow more readability when downsized. :)

Friday, October 23, 2009

Sweating the Small Stuff

I did this piece as a flyer for a Sunday morning Bible study I led. Unfortunately, I didn't get it to the printer fast enough (Yet another lame attempt to fit the Illustration Friday meme. This week it's Fast).
Adobe Illustrator CS2
I really enjoy the look of super-tight comic book inking, say, along the lines of The Art of Comic Book Inking volumes 1 and 2 by Gary Martin. Some of the examples in those books stagger my mind as far as tightness, getting the perfect balance of light and dark, and making all the lines work so the image comes alive, not just putting down lines however you feel like it. Another awesome book about inking is Rendering in Pen and Ink by Arthur L. Guptill; a big tome of a book that's worth every hour to read it.

The figure came first; the background and text came later. First I sketched the figure in pencil, scanned it into Illustrator, then traced it with the pen tool. I did all the blacks first, working out shadows and forms until it stood alone as a solid black and white illustration. I then started applying flat colors: 4 shades for the armor, 3 shades for the gold-lighted glass (I didn't know how many layers of color I would use originally, that's just how it worked out).

All the little tapered lines are, for the most part, blended triangles, shaped to fit whatever form I needed. I'm not a big fan of outlines. I do wind up using them here and there, but I'm trying to get out of the habit. I try to think more in terms of light, shadow, and dimension, trying to figure out how to make 2D pop out like 3D. :)



Sunday, May 3, 2009

Final Approved Blaze Logo

T-shirt front and back designs.

Mock-up of t-shirt application:
Adobe Illustrator CS2

Tuesday, September 23, 2008

Freelance t-shirt designs

Here are a few ideas I put together for a t-shirt for our church.

Close-up of t-shirt back design
There's a big sign out in front of the church which (as far as I can reckon) uses Times New Roman for the "Glenshaw" and Arial for the "Alliance Church", which I used for my version. I then used a few different offset path thicknesses to achieve the 3D effect for the logo.
I appropriated the photo of the church from their website and traced it in Illustrator.
The background came via the scribble stylize effect. Front and back
Church name logo ideas
The logo with all the symbols is the Christian and Missionary Alliance logo, which I found a big version on the web and traced.
Adobe Illustrator CS2